
probag Bear
Center for Advanced Studies Gallente Federation
39
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Posted - 2014.05.17 23:19:00 -
[1] - Quote
Steve Ronuken wrote:An example of how a mid-scale inventor goes about his business (restricting this to one account. many use more): [snip] Copy slots are the bottleneck, rather than invention slots.
For contrast, my routine:
1 copy alt 12 invention alts 6 manufacturing alts (edit: naturally, the manufacturing alts can be a subset of the invention alts)
- Each inventor alt starts 10 identical 6hr invention jobs.
- Each manufacturing alt starts 10 identical 4.5hr/7.5hr manufacturing jobs.
- The copy alt starts 20 min-run max-batch copy jobs: 1.25hr. This gives out 200 BPCs, which more than covers the 120 BPCs used in invention.
Invention is by far the bottleneck for me.
CCP Greyscale wrote:I'm updating my big-ass spreadsheet to link T1 and T2 typeIDs so I can run the math on making copy time 80% of build time in all cases and then setting invention time to "(build time / 2) - copy time"; while I'm working on it, does anyone think this is going to make their head explode?
Please remember that the limiting factor in invention is NOT universal by any means. Neither is the optimal run number of copied BPCs. In my market, I need 0.5 manufacturing alts and 0.05 copying alts per 1 inventor alt. For someone inventing just Damage Control IIs, the numbers seem to be closer to 6.67 manufacturing alts and 1.08 copying alts per 1 inventor alt (please correct my math if it is wrong; I have never invented DCIIs).
Fixing invention time to manufacturing time will change the limiting factor for many things. That can easily be something good, something you want changed, and I'm fine with that. But I don't want it to be something that you just overlook and yet it significantly changes the dynamics of the invention profession.
Quote:Another thing to think about - if we mess with the invention math so we can kick max run counts up without breaking a bunch of things (including making sure we scale job time correctly against output runs), does the potentially large increase in practical invention throughput risk breaking the market? If you could put in 24 hours' worth of invention in one go, are we going to see a destructive glut of T2 BPC supply?
It does not break the market. It does however change it drastically. Few people are willing to invent in 1hr ticks, but if you allow them to invent 24 1hr ticks at once with no drawback, it stops being such a cumbersome activity. This in turn drives profit margins way down by a lot, which the market will stomach perfectly well. There might be a small initial glut, but it'll go away fairly quickly.
As a bit of an example:
- I currently run 3 invention/manufacturing ticks per 24hrs
- I currently use 12 characters for this activity (not including the short-train copier char).
- The number of slots I need is 0.48 manufacturing and 0.05 copying per 1 invention. This leaves 62 manufacturing slots unused.
- I am 10.8% of my market's supply.
- I've fixed profit at 300mil per tick, or 900mil per 24hrs
If both of the suggestions in your post are implemented:
- I will run 1 invention/manufacturing tick per 24hrs
- The number of slots I need will be 4.24 manufacturing and 0.001 copying per 1 invention.
- If I reoptimize my slot distribution, I will have 20.2% of my market's supply. This would leave 91.7 science slots unused.
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